enum ugcs::vsm::Move_action::Turn_type¶
Turn type at waypoint.
#include <move_action.h> enum Turn_type { TURN_TYPE_STOP_AND_TURN = 0, TURN_TYPE_STRAIGHT = 1, TURN_TYPE_SPLINE = 2, TURN_TYPE_BANK_TURN = 3, };
Turn type at waypoint.
#include <move_action.h> enum Turn_type { TURN_TYPE_STOP_AND_TURN = 0, TURN_TYPE_STRAIGHT = 1, TURN_TYPE_SPLINE = 2, TURN_TYPE_BANK_TURN = 3, };